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Nostale Class Holy Mage




Skill





Holy Attack
Skill lv: 0
Range: 8
Target: Select one
Casting time: 0.4 sec
Cool time: 0.8 sec
MP: 0
Effect:Magic Attack+40 Light Element energy+90






Healing
Skill lv: 2
Range: 6
Target: Select ally
Casting time: 0.2 sec
Cool time: 3.0 sec
MP: 50
Effect:Hp+(Caster level *20)






Holy Light
Skill lv: 4
Range: 7
Target: Select one
Casting time: 0.6 sec
Cool time: 20 sec
MP: 60
Effect:Magic Attack+200 Light Element energy+500 10% Chance of Generating Light of magic






Mana Shield
Skill lv: 6
Range: user
Target: user
Casting time: 1.0 sec
Cool time: 180 sec
MP: 300
Effect:100% Chance of Generating Mana shield(Turn 50% damage introMp Deduction)






Heaven Song
Skill lv: 8
Range: User
Target: Enemy within 3 cells
Casting time: 0.8 sec
Cool time: 90 sec
MP: 180
Effect:80% Chance Generating Heaven Song






Cure All
Skill lv: 10
Range: User
Target: Allies within 3 cell
Casting time: 0.4 sec
Cool time: 0.6 sec
MP: 120
Effect:Remove Bad effect of level 3 and lower






Turn Undead
Skill lv: 12
Range: User
Target: Enemy within 5 cell
Casting time: 0.4 sec
Cool time: 70 sec
MP: 120
Effect:hp-50% for undead enemy






Group Healing
Skill lv: 14
Range: User
Target: Allies within 4 cell
Casting time: 0.4 sec
Cool time: 20 sec
MP: 250
Effect:Hp+(Caster level*30)






Holy Weapon
Skill lv: 16
Range: User
Target: Allies within 4 cell
Casting time: 0.8 sec
Cool time: 100 sec
MP: 150
Effect:100% Chance Generating Holy Weapon [Light Element energy+ (Caster Level*6) Dark Resistance-50]






Blessing
Skill lv: 18
Range: User
Target: Allies within 4 cell
Casting time: 0.8 sec
Cool time: 150 sec
MP: 150
Effect:100% Chance of Generating Blessing






Holy Hammer
Skill lv: 20
Range: 6
Target: Enemy within 2 cell
Casting time: 0.7 sec
Cool time: 150 sec
MP: 145
Effect:Magic Attack+700 Light Element energy+1800 70% Chance of Generating Eliminating Darkness


Credit Nostalethai

Nostale Class Red Mage


Requires job level 20, and 1501 reputation.
Fire element
Consumes 3 SP per second

Skill




Fire Bolt
Skill lv
: 0
Range: 7
Target: Select one
Casting time: 0.4 sec
Cool time: 0.8 sec
MP: 40
Effect: magic power increase+100 Fire Element energy+250






Fire Burst
Skill lv: 2
Range: 8
Target: Around Enemy 1 cell
Casting time: 0.6 sec
Cool time: 7.0 sec
MP: 65
Effect: magic power increase+250 Fire Element energy+650






Fire Breath
Skill lv: 4
Range: 5
Target: Select one
Casting time: 1.0 sec
Cool time: 25 sec
MP: 140
Effect: magic power increase+400 Fire Element energy+700 With a probability of 80% you a able to create "Burn"






Mana Transfusion
Skill lv: 6
Range: user
Target: user
Casting time: 0.8 sec
Cool time: 6 sec
MP: 0
Effect: Acquire Mp by consuming HP 400 (Burn some of your vitality and increase Mana)







Fire Storm
Skill lv: 8
Range: 2
Target: Around enemy 2 cell
Casting time: 0.6 sec
Cool time: 40 sec
MP: 230
Effect: magic power increase+300 Fire Element energy+800






Fire Lance
Skill lv: 10
Range: 10
Target: Select one
Casting time: 0.5 sec
Cool time: 40 sec
MP: 100
Effect: magic power increase+700 Fire Element energy+1200 With a probability of 70% you a able to create Weaking Defence power






Fire blessing
Skill lv: 12
Range: User 5 cell
Target: Around Friend in 5 cell
Casting time: 0.2 sec
Cool time: 150 sec
MP: 570
Effect:Increase Fire Element and Fire Resistance in yourseft and your member






Fire Wall
Skill lv: 14
Range: 6
Target: Special Area
Casting time: 0.8 sec
Cool time: 45 sec
MP: 340
Effect: magic power increase+400 Fire Element energy+1500






Meteor Swarm
Skill lv: 16
Range: 9
Target: Around enemy 3 cell
Casting time: 0.8 sec
Cool time: 70 sec
MP: 370
Effect: magic power increase+800 Fire Element energy+1000 With a probability of 40% you a able to create "Backout"

Inferno
Skill lv: 18
Range: User
Target: Around enemy in 4 cell
Casting time: 1 sec
Cool time: 80
MP: 380
Effect: magic power increase+300 Fire Element energy+2000 With a probability of 70% you a able to create "Fatal burn"






Meteor Strike
Skill lv: 20
Range: 9
Target: Select one
Casting time: 0.2 sec
Cool time: 180 sec
MP: 450
Effect: magic power increase+1200 Fire Element energy+1500 With a probability of 80% you a able to create "Deadly Backout"


Credit NostaleUK

Nostale Class Wild Keeper




Skill



Roundabout Attack

Skill lv: 0
Range: 6
Target: Select one
Casting time: 0.1s
Cool time: 0.7s
MP: 0
Effect:Long-Range Attack: +110 Light element emerges: +160


Poisonous Snake Roundabout
Skill lv: 2
Range: 6 Target: Around enemy 3 cells
Casting time: 0.2s
Cool time: 7.0s
MP: 50
Effect:Long-Range Attack: +240 Light element emerges: +350 Special effects: 40% chance of Dizziness (Lv1 Bad General effect, unable to move, unable to attack, cannot be avoided, last for 5s)



Lightning impact
Skill lv: 4
Range: 6
Target: Special area
Casting time: 0.4s
Cool time: 25.0s
MP: 85
Effect:Long-Range Attack: +360 Light element emerges: +500 Special effects: 30% chance of Serious Bleeding (Lv3 Bad Diease effect, lose (caster lv*4) HP per 2s, last for 20s)



Hawk fast
Skill lv: 6
Range: Itself
Target: Itself
Casting time: 0.5s
Cool time: 180.0s
MP: 150
Effect:Special effects: 100% chance of Hawk fast (Lv3 Good General effect, All hit rate +30, chance of critical +10%, last for 180s)



Primitive strength
Skill lv: 8
Range: Itself
Target: Around user 2 cells
Casting time: 0.2s
Cool time: 120.0s
MP: 70
Effect:Special effects: 100% chance of Primitive strength (Lv1 Good General effect, light resistance +30, last for 120s)



Rotation roundabout
Skill lv: 10
Range: Itself
Target: Around enemy 3 cells
Casting time: 0.4s
Cool time: 32.0s
MP: 110
Effect:Long-Range Attack: +800 Light element emerges: +650



Wolf’s roar
Skill lv: 12
Range: Itself
Target: Itself
Casting time: 0.2s
Cool time: 300.0s
MP: 120
Effect:Special effects: 100% chance of Wolf’s roar (Lv6 Good General effect, Speed +2, Long-Range Attack +(caster lv*4), last for 300s)




Python’s teeth
Skill lv: 14
Range: Itself
Target: Around enemy 3 cells
Casting time: 1.0s
Cool time: 60.0s
MP: 90
Effect:Special effects: 100% chance of Python’s teeth (Lv4 Bad General effect, Chance of getting critical hit +70%, All resistance -40, last for 40s)




Lightning shock
Skill lv: 16
Range: Itself
Target: Around enemy 4 cells
Casting time: 0.5s
Cool time: 60.0s
MP: 180
Effect:Long-Range Attack: +1200 Light element emerges: +1500 Special effects: 70% chance of Shock (Lv2 Bad General effect, unable to attack/dodge, Speed -3, last for 5s)




Bear’s Armor
Skill lv: 18
Range: Itself
Target: Itself
Casting time: 0.0s
Cool time: 300.0s
MP: 180
Effect:Special effects: 100% chance of Bear’s Armor (Lv1 Good Magic effect, Max HP +30%, Max MP +30%, last for 300s)




Sonic roundabout
Skill lv: 20
Range: 6
Target: Around enemy 4 cells
Casting time: 0.5s
Cool time: 110.0s
MP: 180
Effect:Long-Range Attack: +1700 Light element emerges: +1800 Special effects: 80% chance of Half (Lv4 Bad General effect, MP consumption of the remaining 70%, Defense -50%, last for 20s)


Credit NostaleUK And Jetdoh

Nostale Class Destroyer





Fire the Shotgun
Skill level: 0
Range: 6 cell
Target: single
Casting time: 0.2 sec
cooldown: 0.8 sec
mp cost: 0
Effect:Long range attack increase: 150 Fire element increase: 180






Fast Shot
Skill level: 2
Range: 6 cell
Target: single
Casting time: 0.2 sec
cooldown: 7.0 sec
mp cost: 45
Effect:Long range attack increase: 300 Fire element increase: 350 30% chance of causing [Blackout] (Lvl 1 bad general effect, Cannot move/attack/avoid attacks, lasts for 5 seconds)






Lucky Wideshot
Skill level: 4
Range: 6 cell
Target: Special Area
Casting time: 0.4 sec
cooldown: 40.0 sec
mp cost: 70
Effect:Long range attack increase: 700 Fire element increase: 700 Probability for fatal attack is increased by 100%






Booster On
Skill level: 6
Range: Itself
Target: single
Casting time: 0.2 sec
cooldown: 55.0 sec
mp cost: 180
Effect:100% chance to generate [Booster On] (Lvl 5 good magic effect, Move speed is increased by 3, lasts for 42 seconds)






Claymore
Skill level: 8
Range: Itself
Target: single
Casting time: 1.0 sec
cooldown: 2.5 sec
mp cost: 50
Effect:Set up a Claymore at your feet. (A Claymore is a bomb with an area of effect of about 3 cells. After this skill has been cooled down you can use this skill again to detonate the claymore. The cooldown after doing this will be around 30 seconds. If the Claymore has been destroyed before you detonated it the cooldown will be about 1 second.)






Gas Shell
Skill level: 10
Range: 6 cell
Target: Around target in 1 cell
Casting time: 0.5 sec
cooldown: 60.0 sec
mp cost: 90
Effect:100% chance to cause [Gas Poison] (Lvl 5 bad magic effect, Defence levels are decreased by 2, always get a fatal attack at the rate of 50%, lasts for 20 seconds. 50% chance to cause [2nd Gas Poison] upon release (Lvl 6 bad magic effect, any attack is not allowed, lasts for 5 seconds))






Burst Shot
Skill level: 12
Range: 6 cell
Target: single
Casting time: 0.5 sec
cooldown: 23.0 sec
mp cost: 110
Effect:Long range attack increase: 300 Fire element increase: 1500 Push opponent 4 blocks






Health Pack
Skill level: 14
Range: itself or 3 cell
Target: single
Casting time: 0.4 sec
cooldown: 100.0 sec
mp cost: 85
Effect:Remove bad effects of lvl 3 or lower






Boom Shot
Skill level: 16
Range: 6 cell
Target: around enemy in 1 cell
Casting time: 0.5 sec
cooldown: 35.0 sec
mp cost: 150
Effect:Long range attack increase: 900 Fire element increase: 1100 40% chnace to cause [Serious Bleeding] (Lvl 3 bad disease, every 2 seconds lose HP by caster lvl * 4, lasts for 20 seconds. 30% chance to cause [Broken-Heart Disease] upon release (Lvl 1 bad disease, every 4 seconds lose MP by caster lvl / 3, move speed is decreased by 20%, lasts for 30 seconds)






Fire Mine
Skill level: 18
Range: itself
Target: single
Casting time: 1.0 sec
cooldown: 60.0 sec
mp cost: 160
Effect:Release 3 Fire Mines at your feet. (A Fire Mine has an area of effect of around 3 cells and an attack range of 1 cell. It will find and chase its target on its own, though the target is selected at random within a certain area. After attacking the Fire Mine is destroyed.)






Hell Drop
Skill level: 20
Range: 6 cell
Target: around target in 2 cells
Casting time: 1.2 sec
cooldown: 120.0 sec
mp cost: 200
Effect:Long range attack increase: 1000 Fire element increase: 1500 80% chance to cause [Deadly Blackout] (Lvl 3 bad general effect, cannot move or attack, lasts for 6 seconds. Second Symptom, after 0.5 seconds, cannot avoid attacks.)



Credit NostaleUk

Nostale Class Assasin

Skill




Dagger Attack
Skill lv: 1
Range: 1 cell
Target: Select
Casting time: 0.0 sec
Cool time: 0.4 sec
MP: 0
Effect: Proximity damage+50 Dark damage+80






Cri-Up
Skill lv: 0
Range: User
Target: User
Casting time: 0.6 sec
Cool time: 60 sec
MP: 100
Effect: increase Criticalrate 50% in 60 sec






Slash
Skill lv: 4
Range: 4 cells
Target: Select
Casting time: 0.0 sec
Cool time: 0.4 sec
MP: 15
Effect: Proximity damage+350 Dark damage+400 Chance 60 % Enormoun Bleeding to enemy (When Critical)






Deep Smog
Skill lv: 6
Range: User( 6cell )
Target: Party buff
Casting time: 0.4 sec
Cool time: 240 sec
MP: 100
Effect: Increase Hit rate30%






Throw Chain Hook
Skill lv: 8
Range: 5 cells
Target: Select
Casting time: 0.5 sec
Cool time: 40 sec
MP: 0
Effect: Launches a Chain hook at Enemy Chance 70% Shock enemy






Tumbling
Skill lv: 10
Range: User
Target: User
Casting time: 0.0 sec
Cool time: 7 sec
MP: 120
Effect: Change Damage from enemy intro Hp






Thoma Hawk
Skill lv: 12
Range: 5 cells
Target: Around Cell and Near Target
Casting time: 0.2 sec
Cool time: 30 sec
MP: 120
Effect: Long Range Attack+600 Dark power+500 Chance 70% Sprite of poison (lose hp and mp When use skill)






Shadow
Skill lv: 14
Range: User
Target: User
Casting time: 0.4 sec
Cool time: 100 sec
MP: 400
Effect: Hide And Attack Enemy Moving speed-4 Time 240






Storm Slash
Skill lv: 16
Range: 2 cells
Target: User 2 cell Near Target
Casting time: 0.0 sec
Cool time: 40 sec
MP: 50
Effect: Proximity damage+900 Dark damage+600 Chance 50% and 80% to Decrease Enemy movement speed






Deadly ReStrike
Skill lv: 18
Range: 1cell
Target: Select
Casting time: 1 sec
Cool time: 50 sec
MP: 90
Effect: Proximity damage+300 Dark damage+500 "Hiding" and Attack When Attack 2500 Damage Skill damage has Cancel






Bomb
Skill lv: 20
Range: 3 Cell
Target: Around user 3 cell
Casting time: 1 sec
Cool time: 90 sec
MP: 0
Effect: Proximity damage+1000 Dark damage+1800 Chance Critacal rate 50 and 80% decrease Def Element Target 10%


Credit NostaleThai